Comment

Patch 1.2.2

Patch 1.2.2

  • New pause function where all time related objects stops and resume properly. Resuming when match has started will trigger a short countdown. Max pauses per match is set to 3.

  • Decreased height of player hit box to negate players getting hit below the knees.

Spell balancing

  • Stone Demon now loses 5 hp for every shot it fires.
  • Increased Stone Demon's start health from 50 to 60.
  • Decreased Heavenly Dome's mana cost per second from 10 to 5.
  • Increased Armor of the Sun's block percentage from 50 to 70.
  • Blood based spells cast cost is now multiplied with Armor of the Sun's block reduction value if armor is active.
  • Decreased damage dealt by Blood Bolt from 8 to 6.
  • Decreased cast cost for Demi from 60 to 50 and increased speed from 12.5 to 13 m/s.

Bug fixes

  • Fixed bug where players on occasion couldn't teleport after triggering Spike or Curse.
  • Fixed bug with splash damage calculations.
     

Hotfix 1.2.2.1

  • Armor now deflects corrects damage.
  • Fixed endless pause state on player leave during pause.

Comment

RANKS

RANKS

PATCH NOTES 1.2.1

PATCH NOTES 1.2.1


NEWS

-Minor UI update in Workshop.

-Updated aim handler to improve accuracy.

-Added more ELO rating titles.

-Increased maximum pause time from 5 to 15 seconds.

-Back button no longer brings up options menu on match end.

-Minor optimization pass.


BUG FIXES

-Fixed bug where Stone Demon couldn't fire from certain tiles.

-Fixed bug where character customization options would not load properly between sessions.

-Fixed bug where the Scepter wand couldn't be used when selecting loadout.

-Fixed bug on Ortus Station where one pickup couldn't be picked up.

-Replaced faulty texture on Ortus Station.

-Fixed lighting on Dead Master's Vale.

-Fixed bug where Oxymora would take triple damage when hit by Blazing Meteor's splash damage.

-Fixed bug where wrong hurt sfx was playing.

-Fixed bug where players could jump through trains on Ortus station.

-Fixed bug with sfx only playing in one ear in Workshop.

-Fixed rendering issues with loadout selection in-game.

-Fixed bug with Armor of the Sun where it wouldn't highlight characters properly.

-Fixed bug where pressing the back button would result in some spells getting destroyed.